Before I get started on my latest Top 15 list I need to address something that is tarnishing the gaming landscape for my fellow countrymen. Before I get hated on I love Australia, I couldn’t imagine living anywhere else, but the video game censorship laws in this country are making us the butt of a very bad joke. The latest in a long list of games to either be banned or have content altered for Australian gamers is the latest Mortal Kombat game. As a massive fan of the MK series this pissed me off enough but for the life of me I can’t see any reason for this. To illustrate this point I am going to suggest all the reasons why the latest Mortal Kombat was banned in Australia and then show you how every reason is complete and utter bullshit.
The most obvious reason is that the Australian government wants to shield the Australian public from the graphic nature of these games. For this I have one simply response….. Youtube!!! I personally have watched every fatality from the game on Youtube which is in even better clarity considering my computer monitor is better than my TV. This isn’t the 1980’s where if you stop something reaching our shores we won’t be able to view it. Digital media means that anything (and I assure you there are far more perverse things on the web then some MK fatalities) is able to be watched practically anywhere. Therefore the reasoning behind keeping these images away from the public is no longer valid.
Another reason that comes to mind is that the game itself is centered on killing, because there are so few games out there centered on killing enemies. I can hear some of the bleeding hearts say “Oh but it’s the horrible ways in which it’s done”. I put this to you, which of these is more socially acceptable; A game where you decapitate and mutilate a bunch of mythical characters (I know some are human but others have four arms for heaven’s sake) or a game where you are in a realistic setting with realistic weapons and can kill innocent civilians at will. Now before you bureaucratic motherfuckers go and ban Grand Theft Auto that again is acceptable because there are punishments for doing so but do you see my point. Games like MK and Left 4 Dead 2 are based in fantasy which takes away from the realism of the violence.
On this same vain the only other reason I can think of is that we can’t have players in control of characters that can perform such violent actions. Now if MK was on the Wii and you had to physically do the slashing and stabbing motions yourself this might have some validity. On console based platforms where you use a code input to perform a fatality this is just absurd. What am I (as a highly impressionable and highly stupid individual) going to do with this new found MK knowledge? Walk up to people and take two steps forward, crouch once and say “circle” to perform my act of violence? Give me a break! It is not as if you actually perform the acts, it’s basically you watching a movie. To put this in perspective I own Hostel which, to be honest, is a movie based entirely around torture. How is it that I can have this movie but not a game where in essence it is the same thing?
If any other conservative nut job out there has another reason why these sorts of games should be banned please feel free to tell me and I will be more than happy to tear it down for you. It is high time that the Australian people were given the respect we deserve in that we are mature enough to be able to handle graphic content in our video games. With the other more serious issues that Australia is far more liberal on, prostitution being legal, injecting centres in Sydney, you can’t seriously tell me we can’t handle an R18+ classification on video games. In summation, to all of those right wing conservatives who will fight to the bitter end to “protect” Australia from this sort of media I have one simply message for you. GO AND GET FUCKED!!!
To take my mind off this utter lack in common sense I decided to have a think about all of the fighting games I was allowed to play and the characters that made them truly memorable. This, along with the fact the last couple of week have been insane and I have not been able to write any proper reviews, has led me to countdown my favourite fighting game characters of all time. Just like last time this is purely my opinion. I am certainly not saying that because these are my favourites they should be everyone’s. I am simply saying that these are the characters that I turned to in each of these game series when I wanted to kick some ass and take some names. The only rule I imposed on myself is that the characters needed to come from fighting games and not be simply put in one (so you won’t be seeing Pikachu from Super Smash Bros or Deadpool from Marvel Vs. Capcom). With the ground rules being set ring the bell and bring out my top 15 fighting game characters.
Number 15 – Katze (Bushido Blade)
Now while Katze might not have been the sleekest, strongest or speediest character in the Bushido Blade universe there was one thing that made him truly awesome. In a world full of swords the mother fucker has a gun! I love the idea that one day Katze woke up and thought “this samurai stuff is for suckers I am going to go around a pop a cap in everyone’s ass”. For those not overly familiar with Bushido Blade Katze was the hidden character that you unlocked by defeating the survival mode of the game in a certain amount of time. As a character he is actually quite sluggish and can easily be picked off by more advanced players but I can’t get over the fact that he was smart enough to bring a gun to a knife fight and for that he earns the number 15 spot.
Number 14 – Leon (Dead or Alive)
To be fair I’m not the biggest Dead or Alive fan out there. I mean yes this was the first game to really go out of its way to emphasize bouncing boobies in a game, but really there are women in the real world who can pull that off far better. So that little gimmick didn’t really suck me in. One day I relented and went over to a mates place to play the latest Dead or Alive he had bought, it escapes me what sequel it was. We were playing along when all of a sudden I picked Leon and became an ass kicking machine. Leon’s great strength comes from his….well… great strength. He is one of those characters that when he hits you, you stay hit! With his windmill punches, hardened kicks and vicious throws (one of which I named the angry Russian neck breaker because in reality this is what he does) he is a formidable opponent. Another reason Leon makes this the list is one of my mate’s favourite characters was Zack and Leon and Zack are natural tag team partners so as such we would torment players with our tilt-a-whirl slam and the be cool head butt. All in all Leon is a great example of the tank style of fighting character.
Number 13 – Nightmare (Soul Calibur)
Speaking of tank characters, just beating out Leon as my favourite tank is Nightmare from the Soul Calibur series. So why is Nightmare better than Leon? Firstly because he has the best giant fuck off sword I think has ever been created in a videogame. For those of you unfamiliar with the Soul Calibur series Nightmare is the incantation to Siegfried (who also has a giant sword) after coming into contact with Soul Edge. Soul Edge is a demon sword that corrupts the user with its power and as such Nightmare denotes all of the evil inside Siegfried. Armed with your giant sword you are able to devastate your opponents with vicious juggling combos that will either result in a ring out or KO. Like all tank characters Nightmare is quite slow which means to use him most efficiently you need to be patient. This tact is not for everyone but when you can anticipate the combo an opponent is going to throw at you this allows you to hit some devilish combos back at them. I also do love the look of Nightmare. The ghostly scraping together of armor with spikes sticking out of every discernable location and to top it off a fanged mouth on his shoulder. The monstrous presence, giant sword and being able to make newbies pay for attacking a little over zealously is why it will take a mighty effort to dethrone Nightmare as my favourite out and out tank.
Number 12 – Cyrax (Mortal Kombat)
Scorpion is a well beloved staple of the Mortal Kombat franchise, having many fans and being the most played character online of the latest Mortal Kombat game. While I can understand the appeal for mine Cyrax is a better version of Scorpion. Cyrax came into being as a replacement for Scorpion in Mortal Kombat 3 and I for one thought he was an upgrade. I know I am going to cop shit for this but let me explain. The most obvious comparison one can draw between Cyrax and Scorpion is their relative special moves the net and the spear. Both achieve the same result in that if successfully hit they will draw your opponent closer to you allowing you to unleash a combo while they are in a prone state. The net however had a wider area, was harder to dodge and easier to execute if the time called for it. The only way that the spear was better is that it actually did a little damage when it hit but that is so minimal it is really a non issue. Aside from this Cyrax also had deployable bombs that he could litter on the screen to make a harder time of it for your opponent. The linchpin for mine why Cyrax should make this list is his animality from MK3. While others turned into lions, wolves and leopards Cyrax turned into fucking Jaws! I don’t care how much of a hardened Scorpion fan you are you have to admit it that’s certainly a lot cooler than Scorpions tacked on penguin animality from MK Trilogy!
Number 11 – The Blob (Clayfighters)
When a lot of other fighting games of the 16 bit era were taking themselves very seriously with complex back stories and brooding looking characters along came Clayfighters to get us a little silly again. Based in a carnival the game revolved around very bizarre characters beating the clay out of each other, literally, to reach the evil Ringmaster. While the game got a little repetitive and the final boss was a complete let down (it was basically a giant ring) there were some memorable characters to come from this franchise. The most memorable of these was a character simply called The Blob. The Blob was just a blob of clay that could mould itself into different shapes to attack its enemies. It was this ability that made it the most fun to use. It would turn into a giant boot when kicking people, a boxing glove when punching and it even turned into a circular saw to attack enemies. The Blob would even turn into a trophy when it won! The Blob wasn’t just a novelty though, the boots and gloves that it threw would really sting so along with being comedic The Blob was also quite powerful, a very potent mix I assure you.
Number 10 – Talon (Primal Rage)
I am going to come clean and admit that in my first draft of this list Talon was not on it. Given how shocking my memory can be sometimes I knew I would forget some fighting games so I asked a good friend of mine to name me some of his favourite characters from fighting games. Sure enough he mentioned Primal Rage (his picks were Chaos and Armadon for those playing at home) and immediately I knew that Talon had to get onto this list. The reason is quite simple. Talon has the most effective special move in any fighting game….. EVER!! Ok that might be a bit much but Talon’s flail attack is one of the most effective techniques I have ever used. During this move Talon does an impression of the Tasmanian Devil and kicks and punches all over the place while you direct him towards an opponent. I have yet to find a person who, once I pin you in a corner with this move, could get out of it. Add onto this the fact you could assign special moves to regular buttons and you could become an unstoppable, if slightly spamming, ass kicker. Apologies do go out to Garuda from Street Fighter who was bumped off the list to make way for Talon, perhaps if he had a flail move he might have survived.
Number 9 – Spinal (Killer Instinct)
There are very few fighting games in which I won’t try all the characters out to get a feel for each of their styles. Killer Instinct was one of those very few games. From the time I first started playing I picked Spinal and never looked back. In what was a particularly rigid fighter Spinal was able to rise above that and feel quite well balanced. Spinal’s combos did take a while to master but they were not by any means unachievable and once you had them down it took a small army to stop you. Many of the speed tests on Youtube of Killer Instinct involve Spinal so it would seem I am not the only one who agrees with this. Add on top of this the fact that Spinal is a skeleton with a sword and shield and it is a recipe for awesomeness. Spinal always reminds me of the stop motion skeletons from Army of Darkness which makes me think that Ash would have been an awesome secret character for the Killer Instinct series, in fact Ash would be great in any fighting game! I may be on to something, while I ponder my horror movie beat ‘em up let me assure you that Spinal is one of those rare breed that was able to be better than the game mechanics would allow it to be.
Number 8 – King (Tekken)
A Mexican wrestler in a lion mask who actually roars at people when attacking them, what’s not to love? Seriously though if you were patient enough to master King’s chain grapples then you could make those juggling pricks pay. While King does have some decently powerful one off moves like the Disgraceful Kick and the Toll Kick his power came from getting close and not giving your opponent another chance to attack. Talking from experience I can tell you it takes some training to become a master with King (not that I would tout myself as one) because not only do you have to learn the timing of King’s chain grapples but you also have to know how to evade or block almost every combo in the game. King is the master of the counter attack. If you charge head first into a fight with King you are going to get owned as he can leave himself quite open to attack if improperly timed. Learning to block, or even use the counter grapples, however after an assault or a misdirected combo would mean you could lay on some serious pain with your opponent powerless to stop you. I would never consider myself a Tekken Lord by any stretch of the imagination but if you gave me an opening with King I don’t care how good you are you were going down. That is the sort of power that made King awesome.
Number 7 – Sub Zero (Mortal Kombat)
Sub Zero is an interesting choice for me on this list because while I do think he is a decent enough character in most of the games he is in it’s the mythology surrounding Sub Zero that I really like. Before you start NO I am know talking about MK Mythologies Sub Zero which was a giant pile of shit but rather I am talking about how Sub Zero’s story has progressed through the games. With the original Sub Zero being killed by Scorpion at the end of the first game his brother takes the mantle. From there he does battle with the spirit of his deceased brother, his own clan and Scorpion still out for revenge against any who take on the name of Sub Zero. It is very rare that back stories involved with fighting games are this complex. Usually they are either; a) ignored completely or b) made so confusing that after a while you are unsure of what exactly is going on. I believe that the twists and turns in the evolving life of Sub Zero are what make the character so compelling. I should still talk about the fighting because that is what it is all about. Sub Zero’s main talent is freezing people leaving them vulnerable to an onslaught. In some games this is great as Sub Zero can unleash combos decent enough to warrant a freeze but other times it is simply wasted. The addition of other ice based moves added some variety but as I have described in each subsequent chapter of Mortal Kombat I will always be looking for the path of Sub Zero and the story that grows around him.
Number 6 – Ryu (Street Fighter)
The quintessential fighting game character! If you are even remotely interested in video games you know who Ryu is so I’m not going to go into avid detail as to why he has made the list. What I will do however is explain why I have chosen Ryu over Ken, who many people believe is exactly the same character model. I am not going to talk about the variances in latter games (with Ryu focusing on the Hado-Ken while Ken focused on the Shoryu-Ken) but rather I am going to focus on the main difference in the original game that made Ryu stand out. Both Ken and Ryu had the spinning kick but while Ken’s hit multiple times but did not knock over your opponent Ryu’s would hit once and knock them over. While this doesn’t sound like much when you used Ken’s version of this move you were guaranteed to cop abuse whereas Ryu’s version allowed you to hit your opponent and then set up for your next assault. The spinning kick was a big part of my offense in the first Street Fighter game so as such this was quite a big deal. With these sorts of franchises once you pick a character it is hard to swap over and this is why Ryu still remains one of my favourite characters in Street Fighter, and I am sure there are many other stories as to why Ryu is a fan favourite for others.
Number 5 – Bakuryu (Bloody Roar)
Out of all the characters on this list none is more dominant in their franchise then Bakuryu from Bloody Roar. Bloody Roar was a fighter made around the time of the PSX which allowed fighters to transform into various animals to power up their attacks. While this does sound like an awesome concept the execution was quite flawed and this ended up being a mediocre fighter. The shining light was Bakuryu who had the ability to transform into a mole. I know I know this is not the most intimidating creature in the animal kingdom but this mole was around six feet tall with giant claws. Now while in most fighting games you have to settle for a character who is either really fast but quite weak or a strong character who is slow Bakuryu was both strong and agile. In human form Bakuryu could hold his own but it was during his time as the mole where he became the most dominant character in the game. The speed and power at which his moves come at meant that your opponent will have no idea what just hit them. Bakuryu was so powerful and so fast that growing up we had to place an embargo on using him during friendly matches because it was too unfair. The only negative thing about Bakuryu is that he was devised in a so-so grade fighting game but if you are willing to put up with the harsh graphics and failing story I would fully suggest to anyone finding a copy for the joy of being able to unleash the brutal fury of the mole!!
Number 4 – Kilik (Soul Calibur)
I was the last person to think that out of a game that has people touting swords, pole arms and scythes that my favourite character would be the one armed with a giant stick! Ok, in fairness it is a battle staff but it doesn’t seem to be the wisest choice of weapon against character carrying swords bigger than they are. Kilik however managed to impress me so much that I now only rarely go back to Nightmare. Kilik for mine is the best character for anyone knew to a fighting game to pick up and play. While this might piss off fighting game veterans who believe you have to earn your stripes with hours of practice I think it is great that someone has thought of a character like this. New players can learn a variety of simple combos which can give them enough variation in attack to pose a challenge to hardened players. That’s not to suggest that Kilik is simply for beginners who would then graduate to a more complex character after mastering Kilik’s moves. There is enough depth to Kilik’s arsenal that more advanced players can expand their move list to take on harder difficulties or tougher opponents. In short I believe that Kilik is the most rounded character for any player of any experience, which is something very special in the world complex move lists.
Number 3 – Lee Chaolan (Tekken)
I found one of the most effective techniques to dethrone any opponent in Tekken is to combine high/mid and low attacks to catch an opponent out trying to block an onslaught. For mine no one does this better than Lee. Relying mostly on kicking for offense Lee is able to deftly adjust the altitude of his attacks to catch out opponents. Tekken was never a strong suit in my fighting repertoire. Being more of a Street Fighter/Mortal Kombat player I was used to the quarter circle forward style of fighting so moving into Tekken I took a while to find my feet. After several frustrating outings being battered by Heihachi and Jin I finally found Lee and was able to hold my own. Not only does he adjust the trajectory of his attacks brilliantly he can also add in grapples for getting past those who would sternly block your attacks. My favourite aspect of Lee comes from the fact that not a lot of people know about him. Lee has never been a central character in the Tekken universe so people would be able to scout Kazuya or Marshall Law quite easily but not have a great idea about Lee. This gave you the element of surprise against some players which was invaluable when breaking past their defenses. To put it simply Lee was the character who made me halfway decent at Tekken and for that I must thank him by giving him the number three spot.
Number 2 – Akuma (Street Fighter)
To put it simply Akuma is a bigger, badder version of Ryu. While some purists will stick with Ryu because he was there from the beginning if you give me the choice between Ryu and Akuma, Akuma will always come out on top. From his first appearance in one of the later reincarnations of Street Fighter 2 I knew this was the character I wanted to wield in the Street Fighter universe. I’ll never forget the first time I fought Akuma. I was all ready to go toe to toe with Bison when we suddenly got the shit beaten out of him in no time flat by Akuma. Now I’m fighting some demon dude who can throw fireballs from the air, teleport and use a better version of every one of my moves…. Are you serious!! Needless to say I got my ass handed to me right quick. It took longer than I’d like to admit before I could defeat him and good lord wasn’t that an accomplishment. Ever since then whenever he has been in a game I have ensured that I have him readily selected. The aerial attacks are what I truly like about him. Throwing a fireball while leaping away to deter your opponent from following was fantastic and when they gave him hyper moves in the air it made for some truly great beat downs. Call me a traitor, call me a heretic for turning my symbol covered back on Ryu but I’m sorry in the Street Fighter universe I find there is no one better.
Number 1 – Baraka (Mortal Kombat)
Yes, the bizarre Wolverine clone from the Mortal Kombat series is my favourite fighting character. Why I hear you ask. To be honest I really don’t know. There are some reasons based in logic. Like the fact I believe he is the most balanced character in Mortal Kombat Deception when it comes to switching between his fighting styles. Also the fact that his special moves don’t change their button combinations through the games so I am always going to know those moves going into any new game. Really this is purely a sentimental pick! I can remember playing Mortal Kombat 2 (the first game Baraka was in) and loving the jagged fangs protruding from his mouth. I loved the fact that his special moves consisted of a general neck slice and a move that basically was a shredder. Oh and let’s not forget that he has retractable machetes coming from his arms. He reminds of a villain that would have come from one of Peter Jackson’s splatter fests from the 90’s. To give you an idea of how much I enjoy playing as Baraka in video games I bought MK Vs. DC simply because at the last moment they put Baraka in it. After playing the game I wished they didn’t (calm down Remedy. That is for another time). I hope this now hammers home to you why I was so offended by the piss poor attempt to put Baraka in Mortal Kombat Annihilation. Here was my favourite fighting game character turned into a retarded muppet. Anyway, as said it’s one of those things I can’t put my finger on put Baraka will always hold a cherished place for me, not just in fighting games, but in video games in general.
Ahh, that’s better. I forgot what I was mad about in the first place. Talking about Baraka has put me in the mood to play some Mortal Kombat. I think I might play some of the one that just came out OH FUCK!!!! While I start to contemplate picketing outside parliament house next time I write I will be bring you the first of my C.U.R.E.S. Well my second really but all will be explained next time.